SWTOR – Trailer Breakdown

June 16, 2010 Leave a comment

Bioware recently released another trailer for thier upcomming MMO Star Wars – the Old Republic.  Unfortunetly nothing is shown regarding gameplay. But if you have not seen it, I strongly suggest you stop right now and go check it out. It serves as a great hype tool…

And a bit of a warning.

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This guy is the grizzled bad ass of the video. Clearly leading a rag tag group of gorrilla fighters. His bad-assery demonstrated by his lack of need for any type of protective headgear. Opting for battlefield visability over protection.  He is the personification of an elite trooper.

Who’s shit is getting wrecked? Anyone he points this at.

Boom.

Well, almost anyone.

Now, the gun almost worked, so yeah, he should totally give up on it and charge the Sith. Personally, I find that dudes with glowing swords are notoriously bad at close quarters combat.

Here he goes on his way, taking out sith-lites with devistating shoulder throws. Leaving them on thier backs completely unable to recover. Apparently mistaking what he knows of Sith with what he knows of turtles.

And right about here is the point where he realizes he chose the wrong class at character creation.

But what is the right class?

What about playing a droid? Droids are cool right?  Sith-lite? Nope. Come back in 20 levels.

The real fight to end all fights? Same as it ever was.

“But I have a grenade!”

You.

Him.

What will win this day?

Force wins the day!

As in The Force. Not like a force of rebel troops. They suck. They are either all dead, or would be dead had a Jedi not shown up. Which I feel it the moral to be take away from this video. A lesson spelled out clearly throughout the SW canon. And should be applied to any Star Wars game.

Non-force wielders are second class characters.

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Gaming News!

May 5, 2010 1 comment

Blizzard and Facebook are joining forces.

Two unearthly juggernauts join forces in an unholy union that threatens to dominate gaming, and quite possible all of existence. Either that or this will allow all your friends to better plan your gaming addiction intervention. Win, win.

Cryptic has another Four of Clubs up their sleeve.

I hear Roper’s teaming up with George RR Martin and Peter Molyneux to create a Game of Thrones prequel MMO for Project Natal. It’s a free, subscription based micro-transaction supported game that requires two credit cards and a western union traveler’s check to play. It will be the highest selling game of 2012 and 2013 despite never actually releasing.

File Planet and AoC are going to Wang Ch’ung tonight.

Someone at Funcom has finally grabbed wheel of the out of control mess that has been the Conan MMO with the release of their first expansion; Rise of the Godslayer. Are they safely back on the road or have they over-corrected into the oncoming lane? Who knows?  The only thing that I can say for sure is that I’m not buying a subscription to File Planet to find out a couple of days early.

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The Audacity of Dopes

April 27, 2010 1 comment

Shhh... don't wake me; I'm leveling.

The worst thing that has ever, or could possibly ever happen in an MMO has occurred. Age of Conan announced their most recent patch would allow for OFFLINE LEVELING OF CHARACTERS.

You heard me.

Essentially an active subscriber will accrue 1 level every 4 days that they can then apply to any character over the level of 30. This would allow anyone to get to max level in just under 7 months! Provided that they subscribe to the game and play regularly for a few weeks to get up to the minimum level, then sit around and do nothing while maintaining a subscription to the game.

In 6 and a half months and I could be max level! You could be max level! Terrorists could be max level! Fighting it out toe to toe with the poor chumps who slogged through a couple hundred hours of content with their friends – level being the sole determination of power in an MMO. And 6 and a half months later I COULD DO IT AGAIN! WTF!! Cheaterz!

Leveling up while offline is totally unheard of and therefore completely against the will of the gaming public. I dont know about the rest of you but us Americas, and 65% of Canadians, prefer to get to max level the real way; by paying a Chinese guy to do it for us.

Or buying a max level character on eBay.

Possibly just having our friends/guildmates power level us.

The point is that we like to bypass your content on our terms, in ways that violate your terms (of service).

What is Funcom trying to do with this; allow players to skip levels they are finding particularly grindy? Keep up with friends if they fall behind for a week? Blasphemy.

At least the have the common courtesy to force players to play through your boring ass midgame.

What next accruing currency while you’re offline? Crafting?

Why wont someone think of the children?
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Best Gift Ever

March 16, 2010 Leave a comment

In a show of appreciation it looks like the Champions Online team put together a few rewards for the lifetime subscribers. While some look more useful than others (Our own chat channel? Really?), it’s a nice gesture that they didn’t have to make.

My favorite reward?

Bill Roper is leaving the Champions Online team!

Aww guys, thanks. 🙂

Midnight MMO Musings

March 11, 2010 Leave a comment

If it takes a guild to defeat the encounter than maybe you should reward the guild instead of the individual.

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It lives!

March 10, 2010 Leave a comment

Witchcraft!

More news coming out of GDC:

Onlive announced a release date – June 17th – for their new streaming video game service that lets you play games on any computer and your TV.  Which I assume is involves some sort of array of servers dipped in the blood of virgins, and/or a pact with the devil.

Its $14.95 plus the cost to rent/buy the games.  Which I’m not sure how I feel about.  It’s yet another subscription to my monthly bill but the ability to play high end PC games on my low end pc – or on my big ass TV – is tempting.

Like most services it’ll of course boil down to which 3rd parties they can get on board (EA, Ubisoft, and THQ so far), if they’ll be able to release games day and date of the physical product dropping and of course if their server witchcraft will work in my service area.

The first 25,000 people that sign up for their preregistration will get the 3 months of the service for free (Onlive’s charges waved, you’ll still have to buy/rent games) which doesn’t sound bad if you’re looking to test the waters.

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Mixed Feelings

March 10, 2010 Leave a comment

YAY!

“…we are coming into the browser-based space.”
BOOOOO!

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